Combos Terry Kof 98
Rising upper serves well as an anti air and combo filler.
Combos terry kof 98. Terrys most damaging combo. Terry has much more but here are his best. Terrys clc type of uppercut that he could do on command. Orochi shingo yabuki sie kensou terry bogard 97 terry bogard rb vice yashiro yashiro orochi yuri sakazaki yuri sakazaki 95 misc ordering your characters bugs k e y taken from moonruns combo faq and modified all notations are in 1st players side o o o.
The slugfest strategy guide arcade games. Other than that it is used to help convert terrys combos from crb cra into combos that use burn knuckle or power charge. For the king of fighters 98 on the playstation terry combos by tetsuo. You should use burn knuckle at first for the crb combo but practice comboing into power charge as its always a better combo option.
You can just go for cld rising upper fire kick 1 hit weak burn knuckle for easier but weaker ender. Burn knuckle even misses is blockable midscreen from the crb combo. So it functions effectively as an anti air against full jumps. The king of fighters95 as the subject says here are some recommended combos.
The basics terry has poor defense. The king of fighters 98. The only reason i list burn knuckle qcf a as a combo ender is because its much easier to cancel from df c than power charge hcf b.